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Problem with the dungeon scaling, in Raids/Dungeons.
[Identifier - Zone / Map / etc]: dungeons northrend
[What happens now]: when the mobs are rescaled they are bigger than at first causing more problems for clothies who can take a hit, dungeons need to take gear class plate vs cloth into scaling at 2k health the mobs died to my aoe at 6k health they kill me making soloing very difficult if not impossible especially if the mobs reset after
[What should happen]: looking for a balance between the two to make solo dungeoning desirable plus some dungeons mobs aren't scaling 65k health dead give away
[How to reproduce the issue]: try and solo dungeons with a cloth lock no ability to heal limited ability to tank